﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace DaedalusEngine.Source.TileEngine
{
    public class TileLayer
    {
        #region Fields

        private int[,] layout;
        private int layerWidth;
        private int layerHeight;
        private int layerWidthInPixels;
        private int layerHeightInPixels;
       

        #endregion
    }
}
